Farmhands' spouses now move around, run their daily schedules, and react to their spouses like they should. Mushroom tree sprouts are now distinguishable from other trees. Fixed crash when resizing game window in some cases. Added Gamepad Mode to the options menu. Fixed problem where you could soft-lock a shop menu in an edge case scenario. Fixed some options in dialogue not being usable with a controller. Fixed minor issue where zero shots fired at the Stardew Valley Fair slingshot shooting gallery would give a large negative calculated accuracy. Fruit trees produce higher quality fruit as they age. Fixed baby slimes in the mines destroying rocks on contact if a non-host player killed the big slime. Fixed the door frame from Robin's construction animation not properly removed for remote clients after construction is done. Tools being upgraded no longer erroneously considered "missing". The window mode preference is now shared between all save files. Players can now "push" through NPCs at festivals, to avoid getting trapped in some cases. Players can no longer give quest items as gifts to other players. The inventory menu for a chest now shows the Community Center button. (The second is now sent at 7 hearts as intended.). The price of mayonnaise and other artisan animal products now increased by the rancher profession. Events can now be skipped on the controller even if a dialogue box is on-screen. Pets no longer spawn in positions that block the farmhouse door or corridors. Relaxing in the spa with your menu up no longer restores energy. Fixed only LAN option being available at join screen. Spouses less likely to run away into the dark abyss. Fixed married NPCs saying marriage-specific lines to players who aren't their spouse while they're on their married schedules. Save names are now based on the farm name instead of the player name. Fixed bug when getting a JojaMart membership shortly after completing the Community Center. Spring Onions quality is now determined at the start of the day. 9 Fall, Stardew Valley Fair Notice: Announcing the Stardew Valley Fair the following week. Fixed an issue where the Mermaid Show reward was delayed incorrectly. Fixed menu backgrounds not shown in the Community Center bundles menu. Forest: the forest encroaches on the land, limiting farming space. Adjusted item collection code so that machines tucked in corners can be refilled without using cursor mode. Fixed visual issues with the cutscenes while riding the bus. Fixed Dwarf always responding negatively to items it feels neutral about. Stardew Valley 12+ ConcernedApe's hit farm RPG ConcernedApe #1 in Role Playing 4.9 55.1K Ratings $4.99 Screenshots iPhone iPad Move to the countryside, and cultivate a new life in this award-winning open-ended farming RPG! Fixed Queen of Sauce sometimes airing a new recipe on the Wednesday before it's scheduled on the following Sunday. Fixed virtual joystick conflicting with hold to move when auto-attack is off. Fixed Kent sometimes missing from clients' festivals. Your assigned movement keys are now used within, You can now retrieve powerups and coins that drop on the edge of the map in. (Previously it would increase difficulty automatically, which is now a New Game+ mode.). The graphics are easy to understand and can be seen from a distance. Fixed pulling the last piece of hay out of a hopper not making it display as empty. the fountain so that it has a more consistent appearance throughout the seasons; Pierre's stand at the Egg Festival to fix layering issues. Fixed crash caused by ordering a building construction the day before a festival. Then, launch the game through the desktop shortcut. Click on the drop down menu, and select "Compatibility" Your game should receive an update. Fixed missing characters in Chinese and Korean fonts. Pierre will now sell his seasonal items year-round once you complete a certain new quest. Stardew Valley 1.5.1 was released on 24 December 2020. Fixed an issue where if you were using a gamepad and used Exit to Title, the cursor could get stuck off-screen. Fixed crash when selling many items to Pierre or through the shipping bin. Added a secret new way to modify a rare item. Weapon cooldowns now only happen if game time should pass. Having a farm in the palm of a player's hand sounds amazing, but, much like the mobile version of Terraria , the U.I. Fixed NPCs walking through the saloon doors. You can now dismiss the level-up menu by pressing the ESC key. Interacting with a Mill that only has one type of item in it now automatically collects the item instead of opening a chest menu. Fixed furniture/wallpaper/flooring getting removed from sheds. Fixed issue where player animations weren't properly looping during events. Fixed Robin sometimes thanking you for the wrong item when completing a billboard quest. Fixed incorrect "you have found" message display. Fixed horses vanishing when warping between two quickly. Fixed the scythe showing the weapon ability cooldown effects. Added buildable shipping bins to Carpenter's Shop. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Fixed special order-related items stored in Junimo chests not properly removed once the special order expires. Fixed crash that occurred after 596 hours of gameplay. Fixed a crash that occurs if you try to copy an invite code while remotely logged into the machine the game is running on. Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. Fixed an issue with Leo's six-Heart event in the German localization. Fixed inaccurate weather reports for connected players. Fixed "A Winter Mystery" quest not triggering if exiting the farm from the bottom tile of the exit to the bus stop. Fixed crafting recipes vanishing when disconnected. Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event. (This is the only way to get iridium-quality fish.). Fixed various bugs caused by giving a villager's name to a horse, pet, or child. Fixed forage sometimes spawning out of bounds. Lightning is more likely to strike trees and crops, but lightning rods now have a very good chance of intercepting lightning strikes (if they aren't already processing a lightning bolt). Fixed museum-related rarecrows not sold at the Night Market after being unlocked. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed issue where Journey of the Prairie King showed -1 lives after losing all of your lives. Fixed being able to interact with NPCs when your farmer is set to be immobile. Fixed purchasing stacks of player-sold items from Pierre not visibly reducing the stack available. The farm life is a fruitful life, but one that takes a lot of time. Linux and macOS compatibility was released in a free update on 29 July 2016. Fixed graphical issues with the post-perfection event. Please be on the lookout for use of the wrong name in dialogue, UI, etc. Farmhands can now move buildings through Robin's menu. We use cookies to personalize content, ads, to provide social media features and to analyze our traffic. Added volume sliders for ambient sounds and footstep sounds. Iron ore nodes can no longer be removed, only destroyed. Fixed the sound of fiber crops being harvested being audible when you're in another area. Now properly handles empty spaces on Linux, and sorts stacks from highest to lowest quantity. Possibly fixed a random crash that could occur at the end of the night. the fountain so that it has a more consistent appearance throughout the seasons; Pierre's stand at the Egg Festival to fix layering issues. Fixed crash passing between maps while another player is on a loading screen. Fixed settings not correctly restored on restart. Changed processing time of tapped mushroom trees so that they're harvestable in the morning (instead of midway through the day). You can now use the "Y" key to answer dialogue boxes for holes and exit ladders in the mines. Fixed bug where music doesn't correctly play in the morning. Dismissing a letter with unclaimed items now automatically picks up the items. Reduced the size of text in some places to avoid running out of space. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed crash during night market after collecting a pearl. Fixed crashes while saving due to slay-monster quest. You can now push chests containing items by holding the interact button on them with no tool equipped (the same way you could previously remove empty chests without using a tool). Gameplay in play Stardew Valley is a mix of Harvest Moon and Animal Crossing. Fixed inability to move after receiving a gift at the. Fixed tooltip for purchasing edible but non-health-restoring items (like. App is a farming simulation game that was developed by ConcernedApe and published by Chucklefish. Minor convenience adjustments and bug fixes. the Load Game and Join/Host Coop Game menus; the bundle screen (no longer need to scroll all the way to the right to access the second row); Improved switching between keyboard/mouse and controller mode. Added 4 new monster eradication goals & prizes. Potentially fixed a random crash that occurs when going to bed. The graphics are simple and clean, with 3D graphics and a side-scrolling perspective. The fruit trees increase quality by 1 star per year of age after reaching maturity. Fixed being able to add staircases to the Luau. You've inherited your grandfather's old farm plot in Stardew Valley. Fixed crash when exiting menu using MFI controller. Fixed issue where you couldn't interact with something behind another player (. Fixed the map's location label partly rendered off-screen in some cases. Fixed the eating prompt appearing when placing an item on a sign. Fixed spawned mine ladders/shafts not being synced correctly in multiplayer. Fixed inability to use emojis while chatting when menu was up. Fixed issue where the music would sometimes briefly play again after you had turned the volume down. Fixed issue where it would sometimes be impossible to name an animal with a controller because the onscreen keyboard would appear and disappear in the same frame. The Hat Mouse now sells hats you've won in festival competitions. Fishing rod tackle no longer loses endurance when catching junk. Players can now choose another player's character in local multiplayer. Hello everyone! The cooking tab now fades icons for recipes you know but haven't made yet. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it. Stardew Valley 1.2.32 was a small bugfix patch released on 10 July 2017. Reworked slingshot controls: it now aims at the cursor position, and is fired by holding and releasing the mouse/gamepad fire button. Some containers now drop better items after reaching the bottom of the mines at least once. Fixed players that collapse in multiplayer seeing the screen briefly flash, showing them in bed. Added ability to fill existing stacks in a chest from your inventory. Fixed an issue where viewing the Junimo Note before learning to read it would cause certain text to permanently display much larger in the Simplified Chinese, Japanese, and Korean localizations. Fixed cabin fridges emptying when host reloads. Fixed horse-related bugs with movement between screens/clipping. The inventory menu for a chest now shows the Community Center button. Wild Bait now provides a chance to catch two fish at once. Fixed controls locking up in Stardew Valley Fair fishing tent. Stardew Valley 1.2.31 was a small bugfix patch released on 7 July 2017. Spouse should no longer get stuck on their way to town. Here are the changes in individual beta builds: The above list shows changes compared to the previous 1.11 stable release. Fixed the crash after leaving game at earning screen. Fixed tilled dirt still decaying under forage items on the farm. Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. Fixed most cases of crawling-stage babies waking up in the crib at the start of the day. Fixed messages like the one about spreading weeds only shown for the host player. Gameplay in Stardew Valley game is in the style of a life simulation game, where the player is responsible for managing their characters time and energy in order to earn in-game money for purchasing items, planting crops, crafting furniture, etc. Fixed Prairie King game over screen only accepting input every 1.5 seconds. Fixed crops sometimes growing a day slower than they should. Fixed an issue where using the face buttons to aim shots in Journey of the Prairie King on the controller would sometimes cause the shots to go in the wrong direction and cause the player to get stuck shooting. Fixed various text display issues, including. Fixed rabbit's foot not affecting the breakup scene in non-English language modes. Fix the issue with the adventure guild 'Initiation' quest requiring rock crabs instead of slimes. Fixed day/time/money box & buff icon positioning, Potential fix for the crash in shop interfaces, A few internal changes also happened to get us ready for more translations to come in you probably won't notice this though;), Main menu no longer messed up after modifying zoom and using Exit to Title, Fixed the issue where music would play on the main menu even when muted after Exit to Title, Fixed missing 'Loading' text in some languages, Fixed lighting shader not covering the screen on Mac and Linux, Fixed some instances of English text appearing instead of translated text, Fixed the issue where save files would not load if your system's language was set to something other than English (this might fix some crashes too), Many bug fixes and optimizations that were made for console versions, All the new farms now provide some kind of fishing opportunity, although the. Double click inside the Stardew Valley v1.5.4.981587505 folder and run the setup application. Stardew Valley for PC Download Stardew Valley Game for Free Stardew Valley Game / Home Stardew Valley Game Developer: ConcernedApe Genre: Farming Sim, Life Sim, RPG, Pixel Graphics Version: 1.5.4.2 User Rating: Stardew Valley for Free stardewvalleypc.com is not an official representative or the developer of this application, game or product. Fixed various issues related to the Festival of Ice map, like being able to escape the festival bounds or prematurely end the festival from certain tiles, and minor visual fixes. Stardew Valley 1.2.29 was released on 02 May 2017. Fixed seeds planted out of season disappearing. For example, having a controller plugged in no longer snaps mouse input to buttons. Fixed traded fishing tackle breaking after one use. The mobile version of the game was announced for Android and iOS on 10 October 2018 and released to the iOS app store on 24 October 2018. Fixed softlock when you play the Journey of the Prairie King past 2am. Fixed Prairie King music overlapping if you use the zombie powerup multiple times in quick succession. Fixed an issue where Garden Pots would consume seeds without planting them if they were planted from more than a tile away. Fixed various issues related to the Festival of Ice map, like being able to escape the festival bounds or prematurely end the festival from certain tiles, and minor visual fixes. Made bottom edge of fishing bobber bar slightly more generous. Fixed '+' plus signs appearing in fonts as smileys. Stardew Valley 1.4.1 (previously known as 1.4.0.1, but renamed for compatibility with SMAPI) was released on 2 December 2019. Fixed players not able to hold to chop hardwood stumps and the. Fixed slimes not applying "slimed" debuff. Added failsafe to prevent players from warping to the upper-left corner of the southern island map. Fixed moving a cabin with a cellar causing the stairs to the cellar to warp the players out of bounds for the rest of the play session. Progress can now be saved and resumed, so it can be completed in multiple sessions. Stardew Valley 1.5.6 was released on 21 December 2021. The join co-op screen now remembers the last IP you entered. Fixed an audio-related crash often caused when using bombs. Bee houses now require maple syrup to craft. After collapsing in the mines and losing items, a list of lost items is now shown and you can pay Marlon to recover one of them. Fixed the dove subplot enemy leaving visual trails on the host's machine regardless of the location they were in. Wild tree seeds can now be placed in any diggable tile outside of the farm without needing to hoe it first. Fixed Pierre talking about time off after the Community Center has been restored. Fixed visual seams appearing in Junimo Kart. Armed with hand-me-down tools and a few coins, you set out to begin your new life. If . This fixes an issue where having a Butterfly Hutch in your house and repeatedly sleeping without leaving would spawn endless butterflies in the house. Fixed issue where white or black customization colors would cause the HSV sliders to show invalid numbers upon using the Shrine of Illusion. Fixed blank or whitespace-only chat messages being sendable. Fixed digging up an artifact spot in the rain leaving a dry spot. Fixed hidden mines ladder to skull cavern. Mod manager download Manual download Preview file contents SMAPI 3.17.2 for developers (STRICT MODE) Date uploaded 22 Oct 2022, 1:40AM File size 39.8MB Unique DLs 35 Total DLs 40 Version 3.17.2 Stardew Valley 1.07a was released on 29 July 2016. Stardew Valley 1.0 was released on 26 February 2016. You can now stack craftable items in inventories (like kegs or furnaces). Fixed map showing the player in the mines when they're in the Skull Cavern. Fixed clicking without dragging with the slingshot consuming ammo but firing nothing. Fixed player-constructed shipping bins not always accessible. Fixed tap-to-move, joystick, and buttons. Fixed the Key to the City not allowing you into Pierre's shop if you completed the game through the Joja route. Fixed combined rings only showing the stat buffs from their first component ring. The immovable dressers found in Farmhands cabins have been removed. when the farmer is facing upwards while using some tools, or bushes drawn over chests); some monsters having two shadows (affected Ghosts, Dust Sprites, and Bugs); Bouncer trying to face the player in some cases, resulting in an invalid sprite; Linus starting some days slightly clipped into a wall; Maru reverting to her plain clothes after her event in the clinic; Penny's hair missing some pixels when she's sitting on the bench in town; player hat rendered incorrectly in the inventory at night time; player with an item raised above their head rendering with hands lowered in some specific cases; player sprite rendered incorrectly after collapsing while in a bathing suit; player sprite facing upwards after interacting with a child or festival NPC from above; player 'wiggling nose' animation issue when casting or reeling in a fish; player eye color drawn incorrectly when reeling in a fish; player sprite flickering to invalid animation frame when tapping a movement key while aiming the fishing rod; kissing your spouse in multiplayer sometimes showing an incorrect idle frame (sometimes facing the wrong direction); various issues related to animations played as part of an NPC's daily schedule; the light halo overlay on outdoor lamps sorting incorrectly at some positions; health bar not fully consistent with stamina bar. 26 Fall, Spirit's Eve Notice: Announcing the Spirit's Eve Festival the next evening. Fixed players able to donate/rearrange the museum simultaneously. When exiting a Junimo bundle menu, the cursor highlights the bundle that was exited. Fixed a crash on Journey of the Prairie King. Added mail from Krobus with his own stationary. Chinese title screen has 'Stardew Valley' written in Simplified Chinese. Fixed Bouncer just saying "Hi." Fixed the door frame from Robin's construction animation not properly removed for remote clients after construction is done. Fruit Trees cannot be planted on top of decorations in the. Fixed a crash when interacting with the Junimo Notes in the Community center when playing in non-English. The last two hearts are now greyed-out for marriage candidates until you give them the bouquet. Fixed mouse cursor showing "talk to" when hovering over NPCs during non-interactable events. For a detailed breakdown of changes specific to console versions of the game see Console Version History. Fixed various text display issues, including. Each player can now build a separate cellar. Moving the cursor over a farm animal while holding the action button no longer opens the inspection menu (so it's easier to pet animals). The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed interacting with a fireplace sometimes not toggling it. Giving datable NPCs a gift no longer makes your spouse jealous unless you're currently dating them. Fixed weather report always sunny after reload. Fixed various issues related to naming horses. You can now dismiss the level-up menu by pressing the ESC key. Fixed farmhands not being able to see each others' bundle changes. This means that dirt under. Made some optimizations that may improve performance on some machines/platforms or in some cases. Ducks can now swim in water, and certain coop animals will now follow adults around. Tools now track the previous two enchantments applied to them so they're not reselected when you. Added Krobus as a potential roommate if you're unmarried. Fishing tackle now sells for less once damaged, depending on its remaining durability. Fixed Krobus secret note event not triggered if riding a horse. Fixed players able to continue fishing or charging tools past 2am. NPCs now destroy trees in their path (and will trample wild tree seeds underfoot). You can use the trigger buttons on a gamepad to navigate through the Community Center menu. Gem node drops are no longer limited by mine level. Fixed Henchman dialogue box showing a friendship jewel. Fixed music not playing at the Luau festival and in town. Fruit trees no longer need the surrounding tiles to be empty to increase in quality once fully grown. Fixed fruit tree saplings and seeds sold at festivals not properly reflecting the profit margins setting. The game now re-issues the player the Qis Challenge quest if they had previously opened the mail, but dismissed it without accepting the quest. Person must work to improve their farm, grow crops, raise livestock. Stardew Valley 1.3.33 was posted to the beta channel on 18 December 2018 and released on 8 January 2019. Version 1.14.16. This can be used to retrieve items donated to failed special orders, lost quest items and tools, items from offline players, hats from children that have been turned into doves, and items left behind in the Stardew Valley Fair grange display. New fonts for Spanish, German, Portuguese and Russian (Eric added the characters we needed to his font). Added the ability to perform various emotes through a new menu (default key is, Added hidden subplot if you've turned children into doves. Fixed rabbit's foot not affecting the breakup scene in non-English language modes. Fixed player's fishing level and bait not taken into account for the wait time if the first nibble was missed. Changes Added the ability to take screenshots of the farm. Fixed combined rings only showing the stat buffs from their first component ring. It won't be easy. You can now reclaim the Ancient Seed crafting recipe from Gunther if you donated an Ancient Seed artifact and collected only the seed and not the recipe. Fixed an issue where you could get your grange score immediately after asking Lewis to judge your grange during the, Reverted placement rules introduced in 1.4.1 which prevented players from placing. some previously inaccessible items have also been made accessible. You can now apply cosmetic paints to the farmhouse and buildings. Switch for portability, and PC for mods. Replaced gold display on player menu from "g" to "" in Chinese. It is now unlocked the next time a character enters the area. Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than four items available. You can now hold down the interact button without retriggering the eat item prompt. You can now place most furniture outside. Fixed game freeze when Grandpa's event and witch event happen simultaneously. (For example, this prevents you from trying to gift your spouse a second gift immediately after kissing them and getting stuck in an erroneous animation frame.). Added 24 new hair styles, including bald heads. Fixed a hole in the refurbished saloon room, which let players walk out of the map boundaries. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. Restock planned! Fixed a crash when interacting with the Junimo Notes in the Community center when playing in non-English. Fixed Krobus not keeping silent on Fridays when accepting gifts. Fixed applying flooring for the first time in an upgraded house sometimes causing the flooring in the kitchen to switch to the default wooden flooring. Fixed Leah's summer schedule causing her to walk into the water and get stuck there for the rest of the day. Some containers now drop better items after reaching the bottom of the mines at least once. Fixed players all receiving the same personal overnight events on the same day (. Fixed junimos dropping crops on the floor instead of collecting them. Sweet Gem Berry can no longer be bought from the traveling cart (you can only buy the seeds). Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Farmhands now return to their own porches after a festival, instead of the main farmer's porch. Existing friendship points for these characters will be transferred over to your children. Reduced cases of items splashing into water when they're visually on dry land. Fixed outdoor garden pots not showing watered sprite when it's raining. Fixed cooking ingredients spread between your inventory and fridge not correctly counted together. Stardew Valley APK file sizes up to 79.33 MB, and the OBB file is around 211.08 MB. Fixed an item duplication exploit related to chest organization. NPCs in Portuguese now have the same names as in English. Whether it be spawning items, changing the title screen . Beds are now normal furniture you can pick up, move around, and replace. Characters now face you when you talk to them instead of when the dialogue box closes (in singleplayer). Improved the 'Organize Inventory' logic. Items that come in various colors (like tulips) now show their proper color in the item received pop-up. Here are the changes in individual beta builds: The above list shows changes compared to the previous 1.11 stable release. Fixed an issue where passable objects, such as torches, could block you from attacking enemies that are standing nearby. Fixed hoeing in the desert when it's raining elsewhere leaving a wet spot. The player can go a farming route, a social route, a fighting route, etc. Fixed softlock caused by mistaken ability to use daggers during events. Fixed issue where harvesting from a crab pot while your inventory was full would result in multiple 'inventory full' messages without the red 'X'. Fixed issue where players couldn't harvest or pick up items by clicking and holding the tool button with a melee weapon or scythe in hand. Slightly improved dagger critical hit chance. The latest version for iOS is equivalent to PC version 1.4.5, without multiplayer or Chinese support. Fixed various issues related to the display of the cursor in the level up screens with a controller. Wallpapers can no longer be used in place of items to be processed into artisan goods. Rain ambient sound should no longer play in Sandy's. You can now stack craftable items in inventories (like kegs or furnaces). Stardew Valley 1.4.3 was released on 13 December 2019. Fixed the direction of the fold on the Gi clothing items. Fixed farmhands getting stuck if two split-screen players choose the same farmhand at the same time. Increased opportunities for iridium. Fixed issue where villagers that respond differently depending on their current location will no longer say those location specific lines when talked to again later. Software product does not have any online multiplayer, but it can be played with a friend on the same screen. Fixed museum reward collection menu not dismissable using the exit hotkey. Fixed only one player being able to get the dark talisman. Fixed chest color picker buttons being selectable if the color picker isn't shown. You can no longer place chests in the mines. Various internal changes requested on the modding wishlist. Fixed being able to place objects in some parts of the void in the farmhouse. (They'll now spend longer trying to find a non-crib position before giving up.). Items that come in various colors (like tulips) now show their proper color in the item received pop-up. The adventurer's guild now sells any boots you already found in mine chests. Fixed museum reward collection menu not dismissable using the exit hotkey. Fixed NPCs sometimes detecting players rummaging through their trash or private possessions from a different location.
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